VET APPLIED FASHION DESIGN YEAR 12
REDESIGNED GARMENT
The focus of this Unit is to build the students understanding of environmentally sustainable work practices
Students investigated the impact a piece of clothing has on the environment, for example its carbon footprint
Students discussed the choices fashion designers and consumers have on minimising their negative impact
Students redesigned a wedding dress kindly donated by Sunset Bridal as a solution to minimise waste and extend the lifecycle of the garment
FORMAL OR DAYWEAR GARMENT
This Unit involves students following the design process to gain a greater understanding of the Role of the Designer.
Students are introduced to the design process as the major tool in engaging in the creative process and to explore innovative approaches in fashion design and pattern production. Students create their own design brief to define the design requirements and researched examples for inspiration.
Students generate and develop a range of design option ideas and a storyboard
Unfortunately students were unable to produce their garment due to the Covid19 restrictions and lockdown.
Students were introduced to drafting and flat pattern methodologies for block development using the quarter scale block.
NURSE SCRUB TOP AND CAP
Students consolidated their skills and knowledge of sewing expertise in the construction of the nurse scrub top and cap using sewing machines and overockers
Students’ learn how to operate, re-thread and make basic adjustments to sewing machinery. Students developed further skills in construction by completing a bias binding, v neck band, side splits and strengthening patch pocket corners
Students donated the Nurse scrub tops and caps to Casey Hospital Emergency Department
WEARABLE ART GARMENT
Some students did not have a sewing machine during the Lockdown period and therefore were provided with relevant curriculum to create a wearable art garment
Students explored their home researching what items were available to use as one constraint was they were not allowed to buy anything.
Students produced creative design options and then made their wearable art garments















































































































































